Familiars will now have 2 Familiar Potentials, one based on their current rank and other based on the previous rank. These stats will be applied to the player when the Familiar is summoned. If you have Familiars registered prior to the v.213 update, those Familiars’ passive effects will be kept as its Potential until you perform a Potential reset or rank up. Empty Potential slots will be filled with a line of Potential granting STR/DEX/INT/LUK +1.
If a Familiar's old Potential does not exist, it will be replaced with another Potential, such as STR/DEX/LUK/INT +1.
Familiars registered after the v.213 update will receive random Potentials based on their Familiar Quality Rank.
When you obtain a Familiar card, its Potentials will be locked. It will require 35,000 mesos to unlock the Familiar Potential.
Familiar Potentials can be reset when the Familiar ranks up or by using the Red Familiar Card.
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